Ali Wajdan · Swift and iOS Developer

Swift Developer

What does a Swift developer do?

I build iOS apps with Swift and SwiftUI, architecting across UIKit and SwiftUI, and integrating Apple ecosystem frameworks including iCloud, HealthKit, ARKit, and StoreKit. When cross-platform delivery makes more sense, I build iOS apps with Flutter instead. 3+ years of professional Swift and SwiftUI experience. The right choice between Swift and Flutter follows the product: platform scope, team structure, timeline, and which Apple frameworks the product depends on. I can help figure out the right path before a project starts.

A Swift developer builds applications for Apple platforms using Swift, Apple's primary programming language for iOS, macOS, watchOS, and tvOS. The work includes architecting apps using UIKit or SwiftUI, implementing Apple ecosystem integrations (iCloud, HealthKit, ARKit, StoreKit), and managing the full App Store release process. Swift is the natural choice when a product needs deep Apple platform integration, maximum performance headroom, or an iOS-only feature set. Ali Wajdan has 3+ years of professional Swift and SwiftUI experience across client iOS projects. He also builds iOS apps with Flutter when cross-platform delivery is the right product decision. The practical choice between Swift and Flutter depends on project requirements: team structure, platform scope, timeline, and which Apple frameworks the product relies on. He can advise on the right path before a project begins.

Swift capabilities

What I deliver in Swift.

3+ years of professional Swift and SwiftUI experience across client iOS projects.

01

SwiftUI-based interface implementation across iOS targets

02

UIKit integrations for legacy codebases and complex custom components

03

Apple framework usage: StoreKit, CoreData, HealthKit, CryptoKit

04

App Store Connect releases: provisioning, code signing, TestFlight, review submission

05

Platform channel integration to bridge Swift code into Flutter apps

06

Architecture decisions: when Swift is the right call and when Flutter is faster

Decision guide

Flutter vs Swift for iOS.

The right stack follows the product. Here is how the two compare across the decisions that matter.

DimensionSwift / SwiftUIFlutter / Dart
Platform scopeiOS, macOS, watchOS, tvOSiOS, Android, Web, Desktop
LanguageSwift (Apple-native)Dart (compiled to ARM)
UI renderingUIKit or SwiftUI (native components)Own graphics engine (Impeller), consistent across platforms
Apple framework depthFull direct access: ARKit, CoreML, HealthKit, CoreData, CloudKitPlugin surface covers most needs; edge cases may need platform channels
Time to marketiOS-only build, slower for cross-platformSingle codebase to both stores, faster for cross-platform products
Team staffingRequires Swift-native iOS engineersDart engineers, often easier to hire at mid-market rates
Best foriOS-only apps, hardware integrations, deep Apple ecosystemCross-platform products, MVPs, startups needing both stores

Client feedback

What clients say.

Ali delivered excellent work ahead of schedule and kept communication clear at every stage. The attention to detail came through in the final product. Would not hesitate to work together again.

Sebastian Thorburn

CEO, North2.se

Strong mobile architecture instincts and the confidence to push back when something didn't add up. Took ownership of hard problems and delivered code that was clean and easy to build on.

M. Azhar

CTO, Senarios Private Limited

FAQ

Common questions.

Does Ali Wajdan have professional Swift experience?
Yes. Over two years of professional Swift and SwiftUI experience across client iOS projects at Senarios Private Limited and Sparkix Technologies. Those apps are client-owned and not in the public portfolio, but the work covers SwiftUI interface implementation, UIKit integrations, Apple framework usage (CoreData, StoreKit, HealthKit), and full App Store Connect releases including provisioning, code signing, and TestFlight distribution.
When should I choose Swift over Flutter for an iOS app?
Swift is the right choice when the product is iOS-only with no Android roadmap, requires deep Apple platform integration (ARKit, CoreML, HealthKit at a framework level, or features not covered by Flutter plugins), or when the existing team is already Swift-native and you want to minimize onboarding. Flutter is usually the better choice when you need iOS and Android from one codebase, want faster time to market for a cross-platform product, or your team has Flutter expertise.
Can Ali work on both Swift and Flutter within the same project?
Yes. Flutter supports platform channels for calling native Swift code when needed. Some projects use Flutter for the main UI while delegating specific iOS-only capabilities (background processing, HealthKit, custom camera) to Swift through platform channels. This gives teams the speed of Flutter's cross-platform surface with access to native iOS APIs where required.
What is SwiftUI and when is it used?
SwiftUI is Apple's declarative UI framework for building interfaces across iOS, macOS, watchOS, and tvOS from shared Swift code. It replaced UIKit as the default for new projects starting around iOS 14 and is the current Apple recommendation for new iOS apps. Compared to UIKit, SwiftUI has faster development cycles for standard interfaces but has a shallower feature surface for highly custom or animated UIs. For new iOS-native projects today, SwiftUI is the standard starting point.

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